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	<title>Comments on: The shape of things to come</title>
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	<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html</link>
	<description>Clothes, and shoes, and hair, oh my!</description>
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	<item>
		<title>By: thaumata</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-61035</link>
		<dc:creator>thaumata</dc:creator>
		<pubDate>Wed, 16 Jan 2008 02:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-61035</guid>
		<description>Maddox made me a custom shape a long time ago and it&#039;s still the best one I have.   Was worth the money.</description>
		<content:encoded><![CDATA[<p>Maddox made me a custom shape a long time ago and it&#8217;s still the best one I have.   Was worth the money.</p>
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		<title>By: Eve Drechsler</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59117</link>
		<dc:creator>Eve Drechsler</dc:creator>
		<pubDate>Sun, 28 Oct 2007 12:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59117</guid>
		<description>Being fairly new, I loved this article.  I&#039;m still guddling round SL look at skins and shapes trying to decide whether they look good or not.  I&#039;ll be popping in on a regular basis, thanks :).</description>
		<content:encoded><![CDATA[<p>Being fairly new, I loved this article.  I&#8217;m still guddling round SL look at skins and shapes trying to decide whether they look good or not.  I&#8217;ll be popping in on a regular basis, thanks <img src='http://blog.secondstyle.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>By: Elease Graves</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59036</link>
		<dc:creator>Elease Graves</dc:creator>
		<pubDate>Sat, 20 Oct 2007 11:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59036</guid>
		<description>Celebrity, 
Thank you sooo much for the wonderful insite on shapes....its very helpful. And thank you for the wonderful writing about the &quot;Kristy&quot; shape *smiles*. Look forward to reading more.

Elease Graves</description>
		<content:encoded><![CDATA[<p>Celebrity,<br />
Thank you sooo much for the wonderful insite on shapes&#8230;.its very helpful. And thank you for the wonderful writing about the &#8220;Kristy&#8221; shape *smiles*. Look forward to reading more.</p>
<p>Elease Graves</p>
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	</item>
	<item>
		<title>By: maddox.dupont</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59028</link>
		<dc:creator>maddox.dupont</dc:creator>
		<pubDate>Fri, 19 Oct 2007 17:09:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59028</guid>
		<description>Celebrity, that&#039;s an excellent post. 

I agree that everyone should attempt to make a shape - even a bad one. As often unless we put our own touch into things we are wearing someone else&#039;s ideas of beauty. I enjoy more working on &quot;the base&quot; created by my client then starting the shape from scratch. It is much more fun refining some of the common problems people have when doing their own shape and perfecting their SL original then making someone look like they do in real life. 

It is hard to teach shapes however in the post. I would be interested to see your take on this. In my experience the most essential skill one can have when making shapes is camera controls. Since if your camera is not properly aligned you will not get good sence of proportion. Shapes are practice and lot of it! 

Every time new collection comes out of me I think that I have learnt something new. Where many would disagree with me when I say this since the sliders are limited. I believe that even 1 can make a difference and that there is lot of functions that stand undiscovered. Let me know if you would like my contribution. Glad to help. 

Delaney, you can contact me about making the shape based on no mod one - I can do that for you. 

MADd</description>
		<content:encoded><![CDATA[<p>Celebrity, that&#8217;s an excellent post. </p>
<p>I agree that everyone should attempt to make a shape &#8211; even a bad one. As often unless we put our own touch into things we are wearing someone else&#8217;s ideas of beauty. I enjoy more working on &#8220;the base&#8221; created by my client then starting the shape from scratch. It is much more fun refining some of the common problems people have when doing their own shape and perfecting their SL original then making someone look like they do in real life. </p>
<p>It is hard to teach shapes however in the post. I would be interested to see your take on this. In my experience the most essential skill one can have when making shapes is camera controls. Since if your camera is not properly aligned you will not get good sence of proportion. Shapes are practice and lot of it! </p>
<p>Every time new collection comes out of me I think that I have learnt something new. Where many would disagree with me when I say this since the sliders are limited. I believe that even 1 can make a difference and that there is lot of functions that stand undiscovered. Let me know if you would like my contribution. Glad to help. </p>
<p>Delaney, you can contact me about making the shape based on no mod one &#8211; I can do that for you. </p>
<p>MADd</p>
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		<title>By: Gillian Waldman</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59018</link>
		<dc:creator>Gillian Waldman</dc:creator>
		<pubDate>Thu, 18 Oct 2007 21:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59018</guid>
		<description>This is such a great post. Until somewhat recently, I didn&#039;t understand why anyone would want to buy a shape. I made mine and am attached to it - but now, particularly after trying and blogging about Lemon&#039;s shapes by Haver Cole, I wear those shapes pretty damn often. They have gorgeous faces in particular and look good in so many skins.

I think especially for new players, a good shape goes a long way to getting them engaged and keeping them engaged. I recommend Lemon to people who ask me for purchasable mod shapes. You get a great base and can personalize to suit yourself.</description>
		<content:encoded><![CDATA[<p>This is such a great post. Until somewhat recently, I didn&#8217;t understand why anyone would want to buy a shape. I made mine and am attached to it &#8211; but now, particularly after trying and blogging about Lemon&#8217;s shapes by Haver Cole, I wear those shapes pretty damn often. They have gorgeous faces in particular and look good in so many skins.</p>
<p>I think especially for new players, a good shape goes a long way to getting them engaged and keeping them engaged. I recommend Lemon to people who ask me for purchasable mod shapes. You get a great base and can personalize to suit yourself.</p>
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		<title>By: Marigold McBride</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59011</link>
		<dc:creator>Marigold McBride</dc:creator>
		<pubDate>Thu, 18 Oct 2007 16:04:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59011</guid>
		<description>Thank you so much for this feature.  I&#039;ve been struggling with SL shapes and skins since &#039;birth&#039; and have yet to find complete comfort with them.  I decided to create my own shape, as suggested here, but then trying to find just the right skin can be challenging, since some skins modify shapes, particularly eyes and mouths (which can be quite annoying when you&#039;ve worked for hours to get them the way you want them!!!).  I&#039;m looking forward to your next post on these topics!</description>
		<content:encoded><![CDATA[<p>Thank you so much for this feature.  I&#8217;ve been struggling with SL shapes and skins since &#8216;birth&#8217; and have yet to find complete comfort with them.  I decided to create my own shape, as suggested here, but then trying to find just the right skin can be challenging, since some skins modify shapes, particularly eyes and mouths (which can be quite annoying when you&#8217;ve worked for hours to get them the way you want them!!!).  I&#8217;m looking forward to your next post on these topics!</p>
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	<item>
		<title>By: delaney whippet</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59010</link>
		<dc:creator>delaney whippet</dc:creator>
		<pubDate>Thu, 18 Oct 2007 13:36:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59010</guid>
		<description>I wish i had read something like this when i was first starting out. When i was new, all my shape attempts looked so ugly.  I couldnt figure out why ( default skin ) but even more  than the skin it was actually the noon lighting that was making me look so freakish and horrible. Disturbed by this wierd dent in my cleavage ( turns out it was caused by noon lighting) bought a shape  to see if the cleavage dent would go away. Now i am totally attached to it, it kind of became my character. But i cant modify it, so no dress shape. And a semi-micheal jackson nose. and worst of all: SYSTEM EYELASHES so i cant wear prim ones. 

i imed  the creator, and she told me if i wanted a mod version, it would cost L$10,000.   that seems insane to me.  I would settle for a tweak just to get rid of the eyelashes, and i was told that was a &quot;very long wait&quot; but never offered any confirmation that i was in the  queue  or anything.. so i pretty much gave up. 

Does anyone have any recommendations of someone who could recreate my shape for  a reasonable rate? 

Thanks for this guide!</description>
		<content:encoded><![CDATA[<p>I wish i had read something like this when i was first starting out. When i was new, all my shape attempts looked so ugly.  I couldnt figure out why ( default skin ) but even more  than the skin it was actually the noon lighting that was making me look so freakish and horrible. Disturbed by this wierd dent in my cleavage ( turns out it was caused by noon lighting) bought a shape  to see if the cleavage dent would go away. Now i am totally attached to it, it kind of became my character. But i cant modify it, so no dress shape. And a semi-micheal jackson nose. and worst of all: SYSTEM EYELASHES so i cant wear prim ones. </p>
<p>i imed  the creator, and she told me if i wanted a mod version, it would cost L$10,000.   that seems insane to me.  I would settle for a tweak just to get rid of the eyelashes, and i was told that was a &#8220;very long wait&#8221; but never offered any confirmation that i was in the  queue  or anything.. so i pretty much gave up. </p>
<p>Does anyone have any recommendations of someone who could recreate my shape for  a reasonable rate? </p>
<p>Thanks for this guide!</p>
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		<title>By: Efemera Bisiani</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59009</link>
		<dc:creator>Efemera Bisiani</dc:creator>
		<pubDate>Thu, 18 Oct 2007 12:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59009</guid>
		<description>/me hopes desperately that the shape making tutorial will cover how to lose the &quot;squarish&quot; look to nostrils and the flat planes on the face by them.  I&#039;m coming up to my first rezday, and that&#039;s the only thing I still don&#039;t like about my (self-created) shape!</description>
		<content:encoded><![CDATA[<p>/me hopes desperately that the shape making tutorial will cover how to lose the &#8220;squarish&#8221; look to nostrils and the flat planes on the face by them.  I&#8217;m coming up to my first rezday, and that&#8217;s the only thing I still don&#8217;t like about my (self-created) shape!</p>
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		<title>By: Roxette Wise</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59006</link>
		<dc:creator>Roxette Wise</dc:creator>
		<pubDate>Thu, 18 Oct 2007 11:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59006</guid>
		<description>Excellent!!  I totally agree about Very Dark skin from Pixel Deep. Looking forward to your next instalment!  :^)</description>
		<content:encoded><![CDATA[<p>Excellent!!  I totally agree about Very Dark skin from Pixel Deep. Looking forward to your next instalment!  :^)</p>
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		<title>By: Tamara Kirshner</title>
		<link>http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html/comment-page-1#comment-59003</link>
		<dc:creator>Tamara Kirshner</dc:creator>
		<pubDate>Thu, 18 Oct 2007 06:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondstyle.com/2007/10/the-shape-of-things-to-come.html#comment-59003</guid>
		<description>I don&#039;t know how you do it!  I can&#039;t look at more than 3 shapes at a time w/o my eyes crossing!</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know how you do it!  I can&#8217;t look at more than 3 shapes at a time w/o my eyes crossing!</p>
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